Version 1.6 released
- Sending OSC Bundles support
- OSCEventArgs has now the Packet property (OscPacket) instead of a Message property for supporting OscMessages and OscBundles. If you have legacy code where you access the message of a UniOSCEventArgs object you have to change it this way: OscMessage msg = ((OscMessage)my UniOSCEventArgsObj.Packet);
- Changing a property of a Dispatcher/EventTarget (from inspector or via code) now works transparently.
- AppendData is much more flexible
- AppendData works in Message and in Bundle mode almost the same way
- New demo classes
- Flux Timeline Editor support
- You can now sent OSC messages at points in time with the Flux Timeline editorÂ